Cameras & Viewport Effects
FlxCamera controls scrolling, target tracking with deadzones, zoom, screen shakes, flashes, and fades.
1. Tracking the Player
ts
// Follow target with platformer deadzone style
this.camera.follow(this.player, 'PLATFORMER', 0.1);
// Set camera scroll boundaries (prevent scrolling outside level)
this.camera.setBounds(0, 0, 2000, 1000);Camera Follow Styles
'LOCKON': Strict center lock.'PLATFORMER': Horizontal deadzone with upper/lower lead.'TOPDOWN': Box deadzone centered on target.'NO_DEAD_ZONE': Smooth linear interpolation directly to target coordinates.
2. Camera FX (Shake, Flash, Fade)
ts
// Screen shake (intensity, duration, direction)
this.camera.shake(0.015, 0.35);
// White flash (color, duration)
this.camera.flash(0xffffff, 0.2);
// Fade to black on death
this.camera.fade(0x000000, 1.0, false, () => {
this.restartState();
});