Examples Gallery โ
Explore 20+ playable games and focused feature demos built with Flixel-Pixi. Each example runs directly in the browser and includes complete source code.
Minimal game boot with FlxState, FlxSprite, makeGraphic, and createBrowserGame.
Tilemap collision, player physics, gravity, jumping, coin pickups, and camera tracking.
Pinned clean-room compatibility port of AdamAtomicโs original Flx-Invaders game.
Rich platformer featuring Kenney graphics, spritesheet animations, and ladders.
8-directional movement, melee attack bounding boxes, health bars, and enemy AI chase.
Texture atlas animations, frame-rate control, ping-pong playback, and event callbacks.
FlxTween chains, cubic/elastic/bounce easing curves, color transitions, and path motion.
Direct integration with PixiJS v8 ColorMatrixFilter, BlurFilter, and custom GLSL/WGSL shaders.
Interactive SimpleMesh, MeshPlane grid deformation, and MeshRope ribbon paths.
Procedural shape drawing, bitmap canvas stamping, and runtime palette tinting.
Mixing Flixel state hierarchy with native PixiJS Display Containers and custom display nodes.
Interactive 9-slice buttons, modal dialogue boxes, bitmap font labels, and hover states.
Touch input tracking, multi-touch pinch zoom, swipe gesture velocity, and virtual directional pads.
Layered SubStates for pause menus, inventory screens, and settings without losing game state.
Adaptive letterboxing, integer pixel-perfect scaling, and responsive canvas resizing modes.
Positional 2D audio panning, sound effect groups, volume ducking, and browser audio unlock.
Stress test rendering 10,000+ active moving sprites with batched PixiJS v8 WebGL/WebGPU pipeline.
Automated 2,000+ cycle state transition and teardown test verifying zero memory leaks.