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TypeAliasRendering & Filters@public

FlxShaderUniformType

Uniform data types supported by link.

ts
export type FlxShaderUniformType = 'f32' | 'i32' | 'vec2<f32>' | 'vec3<f32>' | 'vec4<f32>' | 'vec2<i32>' | 'vec3<i32>' | 'vec4<i32>' | 'mat2x2<f32>' | 'mat3x3<f32>' | 'mat4x4<f32>'

Released under the MIT License.