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ClassGame Objects & Sprites@public

FlxTileblock

Generated, immovable block filled from random sprite-sheet frames.

ts
export declare class FlxTileblock extends FlxSprite

Constructors

ts
constructor(x: number, y: number, width: number, height: number)

Constructs a new instance of the FlxTileblock class

ParameterTypeDescription
xnumber-
ynumber-
widthnumber-
heightnumber-

Methods

loadTiles()

ts
loadTiles(source: FlxGraphic | Texture | null, tileWidth?: number, tileHeight?: number, empties?: number): this

Parameters:

ParameterTypeDescription
sourceFlxGraphic | Texture | null-
tileWidthnumber-
tileHeightnumber-
emptiesnumber-

Returns: this

Released under the MIT License.